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Games of Daze
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Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
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xlib
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xlib06
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xvbitmap.h
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C/C++ Source or Header
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1993-09-12
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2KB
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70 lines
/*-----------------------------------------------------------------------
;
; XVBITMAP - header file
;
;
;
; ****** XLIB - Mode X graphics library ****************
; ****** ****************
; ****** Written By Themie Gouthas ****************
;
; egg@dstos3.dsto.gov.au
; teg@bart.dsto.gov.au
;
; Terminology & notes:
; VRAM == Video RAM
; SRAM == System RAM
; X coordinates are in pixels unless explicitly stated
;
;-----------------------------------------------------------------------*/
#ifndef _XVBITMAP_H_
#define _XVBITMAP_H_
/* FUNCTIONS =========================================================== */
#ifdef __cplusplus
extern "C" {
#endif
void x_put_masked_vbm( /* Copy a planar bitmap from SRAM masking */
int X, /* only non zero pixels to VRAM */
int Y,
WORD ScrnOffs,
BYTE far * VBitmap);
int x_put_masked_vbm_clipx(/* Copy a planar bitmap from SRAM masking */
int X, /* only non zero pixels to VRAM. Clip X */
int Y,
WORD ScrnOffs,
BYTE far * VBitmap);
int x_put_masked_vbm_clipy(/* Copy a planar bitmap from SRAM masking */
int X, /* only non zero pixels to VRAM. Clip Y */
int Y,
WORD ScrnOffs,
BYTE far * VBitmap);
int x_put_masked_vbm_clipxy(/* Copy a planar bitmap from SRAM masking */
int X, /* only non zero pixels to VRAM. Clip X & Y */
int Y,
WORD ScrnOffs,
BYTE far * VBitmap);
char far * x_make_vbm(
char far *lbm,
WORD *VramStart);
#ifdef __cplusplus
}
#endif
#endif